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Devlog
Heroes of the Seven Islands
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Devlog
Runtime toolkit I built for my game
October 29, 2024
by
rap2h
#debug, #runtime, #rpg
I lost a lot of time for my first game not having implemented a proper debug toolset on day one. Here is what I have done for my second game. Autosave First of all, we need autosave during tests. When...
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Demo updated
September 18, 2024
by
rap2h
2
The demo has been updated with quality-of-life improvements, a few more screens (first puzzle for instance), and feats and fixes. Also, there is now a build for Linux. Enjoy!...
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